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Sir Liam's Castle Defender 

Introduction
Castle Defender is a strategic game that involves protecting the king's castle from invading Petpetpet insects. The game is run by Sir Liam at Knight's Keep and is only available as a single-player game. The game consists of five levels with invading waves numbering ten to thirty-three.
How to Play
To complete Castle Defender the user needs to buy and upgrade defenders to protect against waves of invading Petpetpet bugs, most notably the millipede. Each level contains a different pre-determined layout with available defender positions.

To buy a defender simply click on a defender slot and select the type you would like. The five possible defender types are Long Range, Close Range, Slowing, Area Effect, and Drop. Each type can be upgraded, up to level three, to attack faster and stronger.
To upgrade a defender click on the current defender and select 'Upgrade'. To buy and upgrade defenders money is needed. In the beginning of each level, a small amount of money is allotted and then earned each time a bug is killed.
Defender Types, Damage, and Attack Range
Damage and Attack Range |
Level 1 |
Level 2 |
Level 3 |
| Long Range Defender Archers, with a long-range and medium attack force. |
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| Close Range Defender Melee fighters with a short range and high attacking force. |
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| Slowing Defender Substance-slinging defender with a medium range that can slow Petpetpets, and when upgraded, damage as well. |
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| Area Effect Defender Important magic inclined defenders that can multi-attack crowded Petpetpets with medium force. |
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| Drop Defender Barrel wielding defenders that can drop their item periodically to damage Petpetpets and sometimes cause them to drop off the wall. |
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Fighting the Centipede
The last invading wave of each level is the notorious Centipede. It is a segmented Petpetpet that cannot be slowed and grows in length with each passing level. It follows the same path in each game, usually climbing the wall from the right-hand side, up.
Only in level five does the Centipede take the shortest path, which is up the middle (and right next to the woman!). It is suggested to use Area Effect defenders against this Petpetpet because other defenders are only able to attack one segment at a time.
Score
After each level, you will be presented with a level score. The level score is calculated from the 'Scared Window' bonus, the flag bonus, and any remaining money plus defender worth. 'Scared Window' bonus is awarded when you keep bugs from disturbing any of the bathing women. Flag bonus is awarded when the invading bugs are kept from the flag(s).
It is possible to complete each level scaring the woman completely, but it is necessary to keep the flags a tiny bit bug-free to pass. Remaining cash and defender worth play a part in your score, as actual defenders are worth less than their cost.
The final score for Castle Defender consists of each level's score added together and determines how many Petpet Park points are awarded.
Walkthrough
Level 1:

Suggested Roles for Level One:

Level One Waves:
Wave 1: 4 Moffit
Wave 2: 6 Aboogala
Wave 3: 6 Moffit
Wave 4: 4 Vernax
Wave 5: 8 Aboogala
Wave 6: 8 Moffit
Wave 7: 8 Aboogala
Wave 8: 8 Moffit
Wave 9: 10 Vernax
Wave 10: 8 Centipede Segments
Total Time: 3.51 (3 minutes, 51 seconds)
Level Score: 1621
Level 2:

Suggested Roles for Level Two:

Level Two Waves:
Wave 1: 4 Moffit
Wave 2: 6 Aboogala
Wave 3: 6 Moffit
Wave 4: 4 Vernax
Wave 5: 8 Aboogala
Wave 6: 8 Moffit
Wave 7: 10 Aboogala
Wave 8: 10 Moffit
Wave 9: 6 Vernax
Wave 10: 10 Moffit
Wave 11: 10 Vernax
Wave 12: 12 Aboogala
Wave 13: 12 Moffit
Wave 14: 12 Vernax
Wave 15: 13 Centipede Segments
Total Time: 5.03 (5 minutes, 3 seconds)
Level Score: 2419
Level 3:

Suggested Roles for Level Three:

Level Three Waves:
Wave 1: 4 Moffit
Wave 2: 6 Aboogala
Wave 3: 6 Moffit
Wave 4: 4 Vernax
Wave 5: 8 Aboogala
Wave 6: 8 Moffit
Wave 7: 10 Aboogala
Wave 8: 10 Moffit
Wave 9: 6 Vernax
Wave 10: 10 Moffit
Wave 11: 10 Vernax
Wave 12: 12 Aboogala
Wave 13: 12 Moffit
Wave 14: 12 Vernax
Wave 15: 15 Aboogala
Wave 16: 15 Moffit
Wave 17: 15 Vernax
Wave 18: 20 Moffit
Wave 19: 20 Vernax
Wave 20: 10 Pink Moffit
Wave 21: 5 Green Vernax
Wave 22: 20 Pink Moffit
Wave 23: 10 Green Vernax
Wave 24: 20 Pink Moffit
Wave 25: 18 Green Vernax
Wave 26: 18 Centipede Segments
Total Time: 7.04 (7 minutes, four seconds)
Level Score: 8240
Level 4:

Suggested Roles for Level Four:

Level Four Waves:
Wave 1: 4 Moffit
Wave 2: 6 Aboogala
Wave 3: 6 Moffit
Wave 4: 4 Vernax
Wave 5: 8 Aboogala
Wave 6: 8 Moffit
Wave 7: 10 Aboogala
Wave 8: 10 Moffit
Wave 9: 6 Vernax
Wave 10: 10 Moffit
Wave 11: 10 Vernax
Wave 12: 12 Aboogala
Wave 13: 12 Moffit
Wave 14: 12 Vernax
Wave 15: 15 Aboogala
Wave 16: 15 Moffit
Wave 17: 15 Vernax
Wave 18: 20 Moffit
Wave 19: 20 Vernax
Wave 20: 10 Pink Moffit
Wave 21: 5 Green Vernax
Wave 22: 20 Pink Moffit
Wave 23: 10 Green Vernax
Wave 24: 15 Orange Aboogala
Wave 25: 20 Pink Moffit
Wave 26: 18 Green Vernax
Wave 27: 20 Orange Aboogala
Wave 28: 25 Pink Moffit
Wave 29: 30 Orange Aboogala
Wave 30: 30 Pink Moffit
Wave 31: 25 Green Vernax
Wave 32: 23 Centipede Segments
Total Time: 10.02 (10 minutes, 2 seconds)
Level Score: 13676
Level 5:

Suggested Roles for Level Five:

Note: This is arguably the hardest level in the game! 1/3 of your total points will come from just this level. In the last wave the centipede's path goes right next to the woman's window. Because of your defenders' inability to destroy the gigantic centipede quickly, it is expected to lose some of the 'Scared Window' bonus.
Level Five Waves:
Wave 1: 4 Moffit
Wave 2: 6 Aboogala
Wave 3: 6 Moffit
Wave 4: 4 Vernax
Wave 5: 8 Aboogala
Wave 6: 8 Moffit
Wave 7: 10 Aboogala
Wave 8: 10 Moffit
Wave 9: 6 Vernax
Wave 10: 10 Moffit
Wave 11: 10 Vernax
Wave 12: 12 Aboogala
Wave 13: 12 Moffit
Wave 14: 12 Vernax
Wave 15: 15 Aboogala
Wave 16: 15 Moffit
Wave 17: 15 Vernax
Wave 18: 20 Moffit
Wave 19: 20 Vernax
Wave 20: 10 Pink Moffit
Wave 21: 5 Orange Aboogala
Wave 22: 15 Green Vernax
Wave 23: 15 Pink Moffit
Wave 24: 10 Orange Aboogala
Wave 25: 10 Green Vernax
Wave 26: 25 Pink Moffit
Wave 27: 15 Orange Aboogala
Wave 28: 10 Green Vernax
Wave 29: 20 Orange Aboogala
Wave 30: 20 White Moffit
Wave 31: 20 Black Aboogala
Wave 32: 20 White Vernax
Wave 33: 28 Centipede Segments
Total Time: 11.23 (11 minutes, 23 seconds)
Level Score: 14626
Game Completed!

Total time: 37.23 (37 minutes, 23 seconds).
The Effect of Lag/Lack of Computer Hardware on Total Gameplay:
Small lag - 2x time increase (70+ minutes) - You may not even notice this lag
Moderate lag - 3x time increase (105+ minutes)
Heavy lag - 4x time increase + chance of game crashing (165+ minutes or loss of game)
Hints and tips
The Area Effect defender may seem expensive, but is useful in every level!
Castle Defender can be a very long and tedious game sometimes, but by keeping your sound up to listen for a spyder webbing your defender it is possible to multi-task, with moderate attention to your game, in the first few levels.
Guide Written By: Rubyheart67














